I can’t tell you how excited I was for the movie adaption of Until Dawn, one of my favorite games ever.
Then we got the trailer
Thanks to Sony Pictures Entertainment for hosting their own video
I knew not to expect any of the original cast to show up in this, even though the bulk of them are still acting – Hayden Panettiere, Brett Dalton, Jordan Fisher, Rami Malet, and Nichole Sakura.
I was super excited to learn Peter Stormare was in the movie.
But this trailer killed all of my enthusiasm for the movie.
Now, if they were to announce an Until Dawn 2 game, and have this be the story of that? Sure, I’ll be all for this movie, and what a brilliant way to get promote a game.
even if they went with an alternative title, that implied this was set in the same universe, such as Until Dawn : Loopers, or something, but to call it plainly, Until Dawn?
It isn’t a movie about a class reunion
It isn’t about the Washingtons
Even if the wendigos are in this, and I can only assume, if they are surviving 13 repeated nights, with each night being a different horror creature, one of those will HAVE to be a wendigo, just means someone was aware they should at least have the faintest connection to the game.
I’m surprised they didn’t just call this Dark Picture Anthology: Loopers, or something. At least promote that series of games.
I wonder how many script changes did they get before they finally got to the shooting script?
I had this whole plan of taking Walker D to it, I was going to replay the game, and now, all of that is gone.
I just completed my first playthrough for Heavy Rain! There are so many twists and turns with the game. I did foolishly take five months off from my previous attempt at the game, which really hurt me when it came time for Ethan to explain what Shaun was wearing the day the Origami Killer took him. Since there is a trophy for providing the right information, I clearly didn’t get it right.
I will go back and get all of the other trophies but Beyond : Two Souls is demanding that I at least get one playthrough of that game done as well.
I did start a second one and I’m at the part where Ethan is trying to give Shaun a snack. I was able to successfully stay on his schedule so this time, I can be a little more actual about it.
Heavy Rain is very similar to Until Dawn in that the decisions you make effect the rest of the game. Heavy Rain came first, just to be clear, as it was a PS3 game.
We play as four characters. Ethan, the father of Shaun. Norman Jayden, an FBI agent assigned to the case that is working with the local police. Jayden has a fancy pair of sunglasses that helps him at crime scenes, like a very mobile CSI lab. It is the only real story element that isn’t realistic. There is Scott Shelby, a retired cop turned Private Investigator who is working the case. Then there is Madison Paige, a journalist who suffers from insomnia who gets involved with the case.
I really enjoyed all of the characters except maybe Jayden. I liked him at first and then I sort of lost interest with him and his attitude while waiting at the police station and wanting to play a ball game using ARI. Like, he wasn’t taking the case seriously enough for my taste. He eventually got there but I would rank him low on the character list. He gets paired with a police detective Blake who has been on the job too long.
Shelby is super lovable guy. There is this one sequence where he has to change a baby’s diaper that he lost some points with me. He just left a used diaper on a side of a counter! What a monster! I did spend an extra minute or two trying to throw it away in a proper trash container but the game wouldn’t let me.
Shelby also gets a partner at one point, Lauren, a mother of one of the previous Origami Killer’s victims. I liked her too.
The voice and motion capture was pretty top notch, especially knowing it was a game that originally came out in 2010. There is a kissing scene that was very uncomfortable to watch. Like, I wanted to ship those two but there was a quick price to pay. I mean, I get it, sometimes when passionately making out, sometimes lips don’t connect but I don’t think that was what was happening here.
Ethan is played by Pascal Langdale. He’s been in some shows but I haven’t personally seen any of them.
Madison is portrayed by two actresses. Judi Beecher is Madison’s voice and facial actress and Jacqui Ainsley is her body. Which makes me feel bad for Beecher but then Ainsley’s Wikipedia page gets redirected to Guy Ritchie’s page so neither of them is the clear winner.
I wished this version of the game came with the Taxidermist DLC so that we could have gotten more time with Madison. Also it is a shame that the other characters’ planned DLC never got developed.
Sam Douglas is Scott Shelby. Apparently he was King Herod on The History Channel’s The Bible miniseries which I really enjoyed but don’t have an image in my mind.
Which I typed and realized I live in a time when I can just see an image whenever I want. That’s definitely Sam Douglas dressed as King Herod but that’s all I’m getting. Douglas has bit parts in some pretty popular movies. He was a cab driver in Eyes Wide Shut. He was a Chief NY Cop in The Fifth Element. He was a Kiev Room Agent in the first Mission : Impossible film. He was also a lawyer in the 1989 Batman, but I can’t recall when a lawyer would be needed in that film.
He’s aged so well! I bet he’s one of the outside peeps when Harvey Dent is giving a speech or . . . oh! I bet he’s in the scene where Joker comes out stating he’s the new boss in town and Bruce Wayne is there and Vicki Vale is taking pictures in the distance. That scene is discussing the change in power so lawyers would be there for that. Next time I see the film, I’ll try to pay more attention.
Leon Ockenden is Norman Jayden. Ockenden must have been the big get as he’s been in various television series that I think I recognize their names but he’s constantly working.
. . .
Like Until Dawn, there is a load of Quick Time Events (QTE). This game has a lot more of them. For the most part, I did okay with them and the game is pretty generous with allowing you to miss a few of them and still get the end result you wanted. Well, except for twice with Norman. One, I didn’t know R1 meant he would shoot a guy and he totally did! Another, he was fighting the Origami Killer on top of a roof and I missed a few of the QTE but I must have missed more than two of them as Norman didn’t make it to the end of the game.
I got Norman killed and I also failed to save Lauren. Lauren died to another QTE that I didn’t realize meant saving her or kicking a door open and I kicked the door open instead.
There was also a time with Norman when I was trying to read the two options, take the drug and don’t take the drug, but I had to read the options twice as they were swirling around the screen in a fast manner. By not clicking either option, he ended up taking the drug, which I didn’t want him to do.
I did end up saving Shaun. Ethan and Madison got together and the three of them live in a house together. The Origami Killer did get away and is just walking the streets.
I did not see the twist of who the Origami Killer was. At one point, Ethan suspects he has a split personality, and I had made my peace with that as Madison seemed cool with it.
The Origami Killer has poor Ethan go through five trials, and I only succeeded in two of them! I did so horrible in the driving against traffic trial, I didn’t know which direction was a better one.
Also, the QTE that I did the worst with were the ones where I had to tilt the controller in a certain way. At one point, Madison had to pick a lock and it took me forever to tilt the controller in all of the right directions. I could have used less of those.
Ethan then had to crawl over glass and through an electrical maze. I thought I did pretty well until I had to press several buttons that didn’t make sense. Like, I had to hold Triangle, Square, X, and R1 and L2 but not in that sequence and I couldn’t get my fingers to go to each button faster enough or hold it in place long enough. So Ethan had to go out the Coward! door.
Next, he had to cut off his finger and I could do that one, then he had to kill a drug dealer and I knew I was going to have him do that one as well. The final one was to drink some poison and so I did that one like a champ as well.
That poor Ethan was put through the ringer in this game. I started the game with Walker Dennis in the room and the game opens up two years ago with Ethan and I let Walker control the game. Everything looked so peaceful. Ethan took a shower, he walked around, and then his family came home. Ethan played with Shaun and Jason (Jason!) outside for a time.
Then we got to the mall and I have to be real with you. One of my biggest fears is Walker getting hit and being killed by a car. I’m in a constant state of yelling at him to stay to a certain side of the van or to not run directing away from the van. He’s horrible about looking both ways and also for listening while in a parking lot. The whole thing isn’t ideal.
So there’s this moment when Ethan loses Jason! and both he and Jason! get hit by a car. For a little bit after that, Walker Dennis listen pretty well in parking lots but that has since gone away.
When I started my second playthrough, Walker really didn’t want me to play the mall scene again so I turned it off and had to get pass that sequence later that night. Which didn’t make me feel any better but at least that part of the game is over.
I didn’t get Lauren to open up to Shelby about her son the first time they meet.
I didn’t play two games with Shaun in the park or buy him candy. I think I was still catching on to the game at that point. I did play on the see saw but then went to the merry go round and then it all went to heck.
When Blake and Norman meet up with Ethan’s therapist, Norman put a stop to the beat down.
I failed to get Madison to help Ethan escape from the police.
I knew not to let Madison take the drink but I had her not drink earlier at the club so I figured I should play along this time but of course, that was the wrong decision to make. Poor Madison, because she’s the female character, she gets some truly horrible sequences like her opening action sequence was super intense and I was legit concern about failing it at every turn. So when I did miss a few QTE, I was super worried about what I was about to witness.
Shelby did not make a good omelet for Lauren. It didn’t look good but I also was being confused by the QTE, so I kept turning off the stove instead of continuing cooking the eggs. I could have really used a Triangle leads to Cooking, R1 leads to stopping, dialogue boxes on the screen. I wouldn’t have mind that at all. And if those words could be static on the screen too, that would be nice.
At the beginning of each new scene, you can listen to the characters’ thoughts and I would take advantage of it every time but too keep it interesting, the words/thought options kept bouncing around the screen. So I spent more time thinking about reading the text or processing the text and movements and I would if it was just listed on a list that I could choose from. I get that the thoughts are supposed to be hurried or jumbled but it would have been nice to not have been so busy.
In Beyond : Two Souls, I just got done with the birthday party and David Cage and Quantic Dream really perfected the interactions, QTE, and general movements. PS Plus gave Beyond : Two Souls for free in May 2018 and then Heavy Rain was given for free two months later in July 2018. I hadn’t really started playing Beyond at that point but when we got Heavy Rain, I knew I wanted to go in release order. I had a hard enough time adjusting to the first Uncharted game after playing and loving Uncharted 2 so I knew to hold off until I played Heavy Rain. I was also looking into just buying and downloading the digital copy of Heavy Rain and I no longer needed the combo disc that had both Heavy Rain and Beyond : Two Souls on it.
I’m reminded that my friend Jay attempted Fahrenheit, the game that came out before Heavy Rain. It looked interesting and from what I read, it definitely sounds interesting but we were pretty lost in the opening scene, just trying to get out of the room. I never really had that problem in Heavy Rain and these things are a bit of a process to figure out what works and what needs to be improved upon.
I, of course, had Ethan forgive Madison as I really liked them together. I can already tell that my second playthrough is going to be a completely different game. Which was how different my second and third playthroughs were like with Until Dawn. I had did my blind playthrough and then I was determined to see what it was like to keep everyone alive, as I had foolishly let Jessica die due to me not having Mike take shortcuts. I knew it was going to be essentially the same game up to Chapter Ten where I made sure Josh was going to live and Sam wasn’t going to flip the switch. So my third playthrough, They All Died, was such a different experience. Then I’ve done some other playthroughs were I wanted to see certain people make it or just chose all of the lesser options. That’s where the real fun of these types of interactive games comes from, making different choices and seeing how it effects the overall game. Sure, there will be a very noticeable spine to the game but not everything can be a Choose Your Own Adventure type of book that has 15 different options and endings.
Shelby’s investigation leads him to this big wig and his son. At one point, there is this giant shoot out and I was doing so good but did get shot like three times. It was pretty fun. The main problem is that I never could predict the next button prompt. It isn’t like Square is always a left hand motion or something like that. This sequence was mostly R1 and L1 but then I start overthinking it. Is the game just making me think it is these two buttons and then we have to start getting complicated? I want to say there were R2 and L2 prompts too. I was just in a mode of seeing the prompt, repeating it in my head, pressing the button. I tried to slow myself down to ensure no mistakes but the game doesn’t really provide all that much time to process everything. But then it doesn’t have a uniform prompt for items either so it is random every time, or that’s how it felt for me.
Then we finally get to the big wig’s office and he has a heart attack. I so hated that guy that I grabbed his medicine and just walked out of the room. I wasn’t going to risk him making his way over to the desk and getting his medicine.
I’m not sure if I’m good enough at this game to successfully complete all of Ethan’s trials. I’ll definitely try my best but maybe I can do it.
There is also a sequence where Shelby has to dust all his and Lauren’s fingerprints and I completely forgot her touching the ballerina music box. The scene has this intense music and sense of pending doom to get out of there quickly but now I wonder if I did have time to go around and be slow and get everything.
I just remembered another sequence with Shelby in a convenience store and I was surprised by a QTE and completely missed it. So the robber noticed Shelby as we approached him. We were able to talk the robber out of robbing the store and the clerk gave us a box that the Origami Killer gave to the clerk when he took the clerk’s son.
I will have to pay more attention to see how many origami pieces were in the box and how many fingers the clerk had. I suspect that all five were in the box and he still had all ten fingers. Ethan was clearly the stand out father. Lauren’s husband isn’t in the picture anymore but I don’t recall if he just left or disappeared during the time. The baby’s father definitely left after the older son was killed, leaving a cell phone behind. I forget how many sons the Origami Killer has claimed but that’s at least four that we’re aware of and meet. Lauren was part of the game I played during July so my horrible memory has lost part of the sense memory.
Overall, I really enjoyed myself and I can’t wait to get to my second playthrough again. I just want a brief pause from the game. So, I guess I can wait to get to my second playthrough but I’m excited by the prospect.
Thanks to The Flintstones over at Dailymotion for hosting the video (I expect it’ll come down eventually). You might also have to refresh this page to get the link to work.
When Halloween Was Forever is from Season 1, Episode 8
He only gets one additional spotlight episode, Halloween II 1/2
Thanks to Cartoons TV, also of Dailymotion, for hosting this episode. It probably has a higher chance of staying up as they at least modified it enough to avoid copyright, I’m not sure.
Every year, I wish I had the Time Life The Real Ghostbusters gorgeous series set.
Luckily, Netflix is currently streaming the episodes so I’m definitely going to watch these episodes tonight.
. . .
When Halloween Was Forever is written by J. Michael Straczynski, who had a awesome run on Amazing Spider-Man, until he didn’t.
I still love that Spider-Man : Last Stand storyline that was hinted at in Amazing Spider-Man 58 (the second volume) and continued in Amazing Spider-Man 500 (parts two and three of an arc celebrating Peter’s birthday and Spider-Man’s 500th issue of Amazing).
It is barely a handful of pages but it captured my imagination so much!
I’m so happy that Insomniac made it available as an alternate costume in their PS4 exclusive video game.
Thanks to YouTuber sebanatic5000 for hosting the video.
Thanks to kwingsletsplay for a great lore video. Like he says in the video, there isn’t a lot of information with the suit and storyline but it looks sensational!
I do wish his mask was the same shade of red, as it just looks too bright next to that collar.
Here is a link in case you want to know more about him.
Pamela Hickey and Dennys McCoy wrote Halloween II 1/2, and I want to say one of these episodes aired during prime time which I remember feeling like a big deal.
If you want to learn more about the festival, Samhain, Wikipedia of course has an excellent article about it.
Apparently there is a group of people trying to move Halloween to be the last Saturday of October, which I get but I also rather we not change a tradition that is hundreds of years old just for commercial purposes.
Sure, I remember being a child and wishing Halloween could be longer or trying to manage it and negotiating so I can stay up a little longer on a school night. That was part of the charm. Plus, I also vividly remember just sitting around all Saturday, just waiting for nighttime so we finally go out and start looking for houses with lit porch lights.
I also grew up on an Army base (Yuma Proving Grounds, represent!), so we were pretty limited in activities.
Nowadays, Walker Dennis has a full social card and we go or try to go to every Halloween event Helena has to offer, which is a bunch. Every Saturday, there has been an excuse to put him in his super cute Rookie Ghostbuster costume and take him to an event. As an adult, I just like being able to get my dollars’ worth.
He’s going to be so cute and he loves that cloth proton pack. Not bad for $35, it is a tad thin for Montana fall but he’ll wear some layers under it.
We took him to an event and there was a teenage boy in a Stay Puft Marshmallow Man costume and Walker Dennis immediately went for his proton gun and the teenager was nice enough to play along. It was super cute.
We’re way into Ghostbusters now.
. . .
The other cool thing about Samhain on The Real Ghostbusters, is that he would just appear in the containment unit from time to time, as it costs nothing to just throw him into the back of a scene. Might as well reuse a design than pay someone to create a new ghost for one second of screen time.
He appears in the following videos
Xmas Marks the Spot (1×13)
The Devil to Pay (2×58)
Partners in Slime (5×6)
Jailbusters (5×13)
Deja Boo (6×10)
He also has a storyline in the first four issues of the second volume of IDW’s Ghostbusters run.
So like an hour and a half of content there.
. . .
For my adult plans for Halloween, I’m hoping to play another round (or at least start) a new Until Dawn playthrough but this time, making Matt the aggressor in his relationship with Emily, instead of her bossing him around. I just want to experience something new with what will be my six or seventh playthrough.
I still can’t believe Jordan Fisher was Matt in Until Dawn, how did that come about? He’s such a big deal right now.
I sort of want to do this so that Matt and Emily would be the duo survivors. Which I know I can do by having Mike not catch up to Jessica (though I hate getting Jessica killed), Ashley locking Chris out, Ashley following the sound. Then I’m not sure how the final sequence will play out, have Sam successfully complete the Don’t Move sections until Emily gets out, then have Sam fail one, she dies, and Mike sacrifices himself to set up cabin ablaze? That’s how I envision it having to be.
I know that I have to get Matt to refuse to want to go the radio tower, so Emily would give him the flare gun and he won’t use it as I want him to use it in killing a wendigo.
I’m reading up and there is a way to get Matt to describe both the wendigo and the Psycho but does he ever meet the Psycho? I know he knows of him and is aware he exists as Chris and Ashley tell him and Emily about Josh’s death. That must be what Matt is repeating, and how the cable car was tampered with.
I sort of then want to do a playthrough where only Mike and Jess survive the night as well.
I guess there might be a way to get only Chris and Ashley to be the only ones left too.
I wouldn’t mind trying to do a playthrough where only Josh lives too.
I definitely still think about Until Dawn and how much fun I had and there’s so many different end game possibilities.
. . .
Have a safe and happy Halloween! It is supposed to rain and snow this evening.
I have learned that Supermassive Games, the studio that brought us the incredible, Until Dawn, is working on a new series of games to be released next year. Their first game is Man of Medan under The Dark Pictures Anthology label.
Thanks to Supermassive Games hosting their own trailer.
That looks super intense! Also looks like Shawn Ashmore. I just checked his Wikipedia page and that totally is! He’s no stranger to video game likeness as he did Remedy Entertainment’s Quantum Break, the same studio that did Alan Wake. A game I tried my best to get into but I wasn’t good with my flashlight / gun abilities. Also, it was XBOX 360 exclusive and I barely played with that console.
Apparently, I’m like a month behind on this news but there isn’t an official Wikipedia page for the game yet either so I’m not the only one behind.
The imdb page only lists Ashmore as part of the cast.
When trying to find the link to the reddit page, I stumbled onto the Wikipedia page for Ourang Medan, the clear inspiration for the game.
I haven’t heard of that legend before, but I’m all in with it!
I like how it appears to be Until Dawn but in the ocean, I’m all for how different the two games are going to look.
I still need to get a copy of Hidden Agenda, Supermassive Games’ other game. I had my hands on it at GameStop but put it down, like a dman fool.
As soon as I can preorder this game, I’m going to do it! Also, I’m probably going to GameStop this weekend and getting me Hidden Agenda, I’m beyond hyped!
Here is the official announcement on their website :
Unlike Until Dawn’s eight playable characters, this game will have five. Which makes perfect sense as poor Emily and Matt were essentially just also-rans. Five makes it tighter. Also unlike Until Dawn, this will be available on PS4, XBOX, and PC.
All the games in Dark Picture will be horror centric, so that’s good to know that’s what the studio really likes to do. Hidden Agenda is a detective story, as far as I know.
Like Until Dawn, lots of branching storylines and choices will be made.
They made the announcement on August 21, so over a month ago.
I’ve started following Supermassive Games on twitter and on YouTube, so hopefully I’ll be more informed as we go forward.
Here is the official website for The Dark Pictures Anthology:
Thus far, Supermassive Games is committed to making four games in the Anthology. I suspected it’ll be more than three games, as they would have just called it a trilogy.
Once they game comes out, another one will come out every six months, which seems super tight for a deadline. I’m sure they have massive teams just working on each one. Each game takes place within the same universe, but most likely not interact as you should be able to play each game in any order.
So that’s going to get expensive but I’ll have to start saving now.
Each game will focus on a different sub-genre of horror. So we’ve gotten the cabin in the woods story, plus that was in winter time, Man of Medan appears to be a sudden ship / treasure hunting / possibly ghost related, in the summer time. Until Dawn was a PS4 exclusive, I wonder if they can release it wide now (it came out in 2015) and put that under the Dark Pictures umbrella.
Aaron Souppouris wrote the article and got to play 15 minutes of the demo (so lucky!) and gathered all of the information.
The game is supposed to be around five hours of gameplay, so half of Until Dawn’s length. Which makes sense as I was envisioning it being like TellTale’s Batman or Life is Strange, where those had five episodes, and I wonder if this series will have that same interface.
It uses a different engine than Until Dawn, but the games look similar enough that I’m sure there won’t be a dip in quality.
Hopefully, the game won’t be $60, I bought Until Dawn for $20 but I’m not sure how much it cost when it first game out, most likely $60 but I’m committed.
I’ll try to keep up on the story and let you know what I know so if you read something, please let me know!
I finally got Fallout 4 platinum-ed and I had Walker Dennis pick out my next game (a traditional I’m going to continue to do, as it was pretty cute) and he selected Until Dawn.
Thanks to PlayStation for hosting the launch trailer.
This was probably my most anticipated game that I receieved for the PS4. My wife couldn’t find a copy of it to add to the Christmas bundle of games so she got it for my birthday in January. I just was able to start playing it recently due to finally getting Fallout 4 out of my system, though I could easily jump back into that game but I think it is good to take a break from it. A nice long break from it as it was all consuming.
I spent a lot of time looking into Until Dawn and it sounded like an amazing game.
What initially sold me what the Honest Game Trailer for the game –
Thanks to Smosh Games for hosting their own video.
Which, thankfully, by the time I saw this prior to Christmas, and by the time I started playing the game in May, I had forgotten most of the trailer though there were moments from that I couldn’t explain and I didn’t want to watch it again without spoiling myself. What really really sold me on it was this amazing line –
Thanks to Tumblr user, sodiumcqueen, for hosting the above image.
Emily’s “Understand the palm of my hand, bitch” was a line that captured my imagination and I wanted it to become my new catchphrase and I desperately wanted to understand the context of the situation. It is a very intense moment in the game. She’s slapping Ashley in the above scene and pending on how you got there, Mike has a tough decision to make and Ashley has an awkward decision to make after that.
So the game takes place a year after Josh’s twin sisters had died and the eight friends have come back together the following year to hang out. Things go horribly wrong almost immediately. There is a psycho who starts terrorizing them but there is an even larger more deadlier threat beyond him.
There are three ongoing mysteries in the game: What happened to the twins, who is the mystery man, and what happened in the mines in 1952.
The game has eight characters, four boys and four ladies. The boys are Mike, Chris, Josh, and Matt. You barely play Matt. The ladies are Sam, Emily, Ashley, and Jess. You barely play as Jess. At least, I barely did, as Mike, her boyfriend, was not fast enough to catch up to her and she was the first character I couldn’t save. My initial play, I ended up getting Jess killed, and like a real idiot, I got Mike and Ashley killed as I had Sam flip the switch way to early and I blew up the lodge instead of waiting one more time, so I had to replay Chapter 10 immediately to correct that. Josh also died but I fixed that by finding the journal that makes him live so I lucked into that.
Once you beat the game, you can either start a new game, or replay a chapter and continue from that point forward. I’m on my second playthrough now, where I try to keep everyone alive. I’m in the middle of Chapter 6 and I got Jess to survive through Chapter 4 so I’m well on my way, Matt is still alive and Ashley and Chris are super scared in the basement. I’m really loving this game.
Another fun aspect of the game, is you can turn on global statistics so you can see what option was the more popular decision. Of course, I’m choosing the less popular ones to mess with the statistics. The game out August 2015, so the majority has long since spoken.
The reddit page for the game isn’t as active as it first was, I imagine, but there is a loyal group of people on it.
My plan was to initially do my first playthrough, with no guidance (which I did), then a playthrough where everyone lived, a global statistic playthrough where I choose the least popular option and another one where they all die.
I’ve decided to flip the last two, as I do enjoy trophy hunting, I’m not sure if I’ll get the platinum as collectible trophies (ironically) are my least favorite trophies. Well, besides multiplayer ones, unless it is simply, log into multiplayer, successfully play the first one, or whatever Uncharted 2’s multiplayer trophies were, I was able to successfully do those two, and never went back to it.
Which were Complete One Cooperative Multiplayer game and Complete One Competitive Multiplayer game, thanks to
It appears most of the trophies I’ll end up getting with the everybody dies trophy, so that’s why I want to do that one third. I figure, by that point, I would have most of the clues and totems so I’ll make the decision about finding those and getting the three collectible trophies by that point. Which, if I’m looking at the guide correctly, would be the final three trophies and that already feels annoying to me so I probably will collect all of the clues, as I really do enjoy the story so it makes sense to get the back story of those three events.
Especially after my fourth fun playthrough with the choosing the least popular decisions.
There is a companion app that won’t work on my Samsung Galaxy S7, so that’s disappointing. The companion app for Beyond : Two Souls also doesn’t work with my phone so I sent feedback for both of those apps but I doubt anyone cares this far removed from the game releases.
Another fun thing I hadn’t realized about the game is that they actually casted known actors for most of the roles.
Thanks to Gaming Since Gaming for hosting this video.
I keep referring (for myself) to the Wikipedia page, so here is that website:
Josh is played by Rami Malek, who I apparently saw in Twilight Breaking Dawn Part 2 but he’s probably well known from Mister Robot and the upcoming Freddie Mercury bioflick, where he plays Mercury. He is also Pharaoh Ahkmenrah from the Night at the Museum films but I only saw the first one and I sort of recall the pharaoh character. He was also in three episodes of 24, during season eight, the Freddie Prinze Jr. season.
Ella Lentini plays both twin sisters, Beth and Hannah. I don’t recognize any of her credits.
Hayden Panettiere plays Sam, the main lady from the game. We all know her from Heroes and Nashville, amongst a slew of other projects.
Brett Dalton plays Mike, the main guy from the game. Who I immediately recognized and figured Mike was the psycho (he isn’t) or was going to betray the characters at some point (he doesn’t). I thought that as he’s Ward from Agents of SHIELD, where that’s exactly what he does, on multiple occasions. Heck, he even was a bad guy who was secretly good in the Framework, so he can’t be trusted. I’m not a fan of Ward, at all.
Noah Fleiss is Chris, who was apparently in Storytelling. Which I only really remember Selma Blair’s section of that film (the first half) and Fleiss is in the second half, and I only remember Conan O’Brien appearing in that story as himself.
Galadriel Stineman plays Ashley, who was in season four of The Middle, a show I don’t watch but that looks to be her biggest role to date.
Nichole Bloom is Emily, who I know her from Shameless as Lip’s college girlfriend, who I really liked. Lip was my favorite character on that show until they broke him and I started losing all interest in the show but it took my like seven seasons to just give up on it. She’s in Project X which Malek is also in so I might have to watch that, it was on my watchlist before but I never got around to it. Stineman was also on Shameless, apparently, but she wasn’t on the List of Characters list so it must not have been a large role. Bloom wore glasses on Shameless and that threw me off, so that disguise clearly works! She was in seasons four and five of Shameless, better in four.
Jordan Fisher is in the thankless role of Matt, Emily’s boyfriend. I mostly know him from winning Season 25 of Dancing with the Stars with Lindsay Arnold, and via that show, I know he was part of Hamilton. He must have been one of the dancers in Teen Beach 1 and 2 as I don’t recognize him from those films. He may have been on Teen Wolf after we quit watching it due to MTV’s messed up schedule around season three. he’s going to be Seahawk on the upcoming Netflix She-Ra show which I hope is good.
I don’t recognize that dude at all. Like Bow, but a pirate? I guess that is the motivation there?
Meaghan Martin is Jess, Mike’s girlfriend, who I’m hoping to see more of in my second playthrough. She’s in both Camp Rock films, but I only got like ten minutes into and lost all interest. It was at whatever minute mark where Demi Lovato is the chef’s daughter but she doesn’t want people to know she’s the daughter of the chef and so has to hide that fact. Which is dumb so I quit. Also, Demi is way young in the film and that felt weird. Martin is also in the television series 10 Things I Hate About You and Awkward, which I’ve been tempted to watch Awkward but I haven’t done it. Too many episodes and that was at season three, who knows how many seasons it is now. I simply clicked the link and there is five seasons. She also provides the voice of Namine in the Kingdom Hearts games, and Panettiere provides the voice of Kairi in those games. So there are some crossovers but not many.
Larry Fessenden, who co-wrote Until Dawn plays the Stranger. Apparently, he wrote, directed and editted a movie titled, Wendigo, that I have to watch now.
Rounding out the adult cast is Peter Stormare, as Dr. Hill. I know him from Season One of Prison Break. He’s been in a slew of films and television projects and heck, he was even the voice of Dregg in the 2012 Ninja Turtles cartoon.
I played TellTale’s first Batman game, and really want to play the second one once it is out on disc, so I was used to the play style. You move the characters and interact with the environment via pressing X or by quick time actions using the square, triangle and circle buttons. R2 to pick up things, R1 to get to the menu of clues, and L1 to put a little pep in your step. I used that mostly during Chapter 10 as I knew what to expect.
It really is such a fun game and I enjoyed it so much!
I didn’t enjoy it nearly as much as NyxRising Industries though.
I stumbled across their ten part series, The Blackwood Files, on YouTube.
Thanks to them for hosting their own video.
I saw the first episode, Until Dawn retold via found footage and I’m looking forward to watching the rest of the series and seeing how they incorporate everything. The first episode is barely 16 minutes so pending on the length of the next nine episodes, I should be able to knock them out relatively soon. I saw all ten episodes and these are all simply amazing.
You could probably safely skip to Episode 8, to get into the true elements from Until Dawn.
Then nine and ten are pretty amazing and super faithful to the game – all things considered.
Their portrayal of Chris could have been a tad better, but I like what they did with him and all of the other characters. There are several Community references which I appreciated. There is a fun silly bonus episode as well as a wrap party video that I would recommend. There is also a three hour live stream video that I think I’ll pass on at this moment, as I spent a lot of time this past weekend in the world of Blackwoods Files. I didn’t play the game as much, as this video series was satisfying that itch.
I wish it didn’t have the black background to be more work friendly but maybe I shouldn’t be looking at the site at work, which I don’t do. Lots of great information on there, especially their character pages.
. . .
A kind reddit user, jayderaine, introduced me to this cool website –
As they were discussing in a thread how to chose which game to select in your backlog, and many said to based the decision off of the length of the game. I hadn’t realized there was a website that kept track of how long it took to finish the main portion a game, and how long to fully complete the game. Which is a fun thing to keep track of and so I took the less than ten minutes to select my current backlog and it wasn’t that bad. Plus, I’ve been needing a quick guide to which games I own as there is usually two or three of them that I forget about. So just for my own knowledge, here is the official list of games I have.
Physical Copy
Grand Theft Auto V
Last of Us Remastered
Uncharted Collection, I’m playing Uncharted 3 on it
Uncharted 4
Uncharted : Lost Legacy
Batman : Arkham Knight
Life is Strange
Fallout 4
LittleBigPlanet 3, I still need to buy the TMNT on there, as they are so cute!
Crash Bandicoot N. Sane Trilogy
Inside + Limbo
Flashback Classics Vol. 2, I bought it for my wife’s love for Maze Craze.
LEGO Dimensions
Until Dawn
Fallout 4
Digital Copies
Thanks to the PSN Free Games, I got these added to my backlog
Knack
Beyond : Two Souls
Bloodborne
Bombing Busters
Clare : Extended Cut
Darksiders II
Forma.8
Mad Max
Mighty No. 9
Psycho-Pass : Mandatory Happiness, took me so long but I finally finished one storyline with the guy and now I’m playing it again with K for one more trophy and then I’m pretty much done with it. It got really interesting towards the end.
Ratchet & Clank (2016)
TrackMania Turbo, I love how this game keeps track of me and the other 511 Montana racers. That’s a fun statistic.